Checker Book Publishing Group
What's New Graphic Novels Order About Us Retailers
Graphic Novels
Dick Tracy: Volume 1
Dick Tracy: Volume 2
Dick Tracy: Volume 3
Dream of the Rarebit Fiend
Flash Gordon: Volume 1
Flash Gordon: Volume 2
Flash Gordon: Volume 3
Flash Gordon: Volume 4
Flash Gordon: Volume 5
Flash Gordon: Volume 6
Flash Gordon: Volume 7
McCay: Editorial Works
McCay: Editorial Works
McCay: Editorial Works
McCay: Editorial Works
Sigil Vol. 5
McCay: Editorial Works
McCay: Editorial Works
Sojourn 6
Steve Canyon: 1947
Steve Canyon: 1948
Steve Canyon: 1949
Steve Canyon: 1950
Steve Canyon: 1951
Steve Canyon: 1952
Steve Canyon: 1953
Steve Canyon: 1954
The Path Vol. 3
McCay: Editorial Works
Winsor McCay: Volume I
Winsor McCay: Volume II
Winsor McCay: Volume III
Winsor McCay: Volume IV
Winsor McCay: Volume V
Winsor McCay: Volume VI
Winsor McCay: Volume VII
Winsor McCay: Volume VIII

EDITORIAL REVIEWS


"digitalwebbing.com"

Checker's put together an absolutely fantastic package of Caniff's early CANYON work, starting from the very first strip, originally published in 1947. The first volume (appropriately titled STEVE CANYON: 1947) collects a year's worth of Canyon's high-adventure hijinks, while the second tackles 1948. Each volume's over 150 pages, but I was immediately struck by how DENSE the books seem - this is a lotta CANYON for the money, believe me. And despite the age of the strips reprinted, they're virtually all crisp and clean. In fact, Checker's overall presentation is beautiful, from the glossy paper to the introductions and afterwards. Upon reading the first adventure of Steve Canyon, "Copperhead," I was amazed by the timeless quality to Caniff's adventure series. These tales might be almost sixty years old, but they're sure to appeal to any fan of high adventurers like Indiana Jones. The premise of Caniff's CANYON world is simple - a former Air Force pilot, Steve Canyon opened up an air charter business, Horizons Unlimited. With his intrepid crew - copilot Breck Nazaire, engineer "Oily" Reilly, navigator "Beader" Rugger, radioman "Two-Way" Touhey, clerk "Mudder" McGee, and secretary Feeta-Feeta - Canyon to adventure in all corners of the globe.

You'd expect vintage material to have a quaint feel to the dialogue, but Caniff presciently avoids that here, almost without fail. Within the limits of the original medium, he quickly crafts each distinctive character and establishes their trademark quirks. Even his attempts at, shall we say, "ethnic accents" are sharper than many of his contemporaries. Caniff's artistic abilities are justifiably legendary. Some mention his facial expressions (and rightly so), but I found myself continually astonished by his grasp of body language. Whether it's a seemingly throwaway gesture or a purposeful stance, it's clear Caniff's thought out every panel of each strip.

Over the course of two years, Caniff sends Canyon and friends on several missions and introduces an array of new faces - the seductive Copper Calhoun, prospector Happy Easter, the mysterious Madam Lynx, the masked Maid of Nine. If you're a fan of rakish adventurers, globe-spanning suspense, or just want to see a comics legend at his peak - Checker's done you a great service. MILTON CANIFF'S STEVE CANYON is a collection of mini-masterpieces, adding up to one groundbreaking opus. Reviewer: Doug Giffin


more reviews

What's New Novels Order About Us Retailers Links Home